Blake Curia
Level Designer
Contact
I achieved my MA in Game Development with an emphasis in Level Design from the Academy of Art University in San Francisco.
Big fan of Narrative Adventure Games, as well as Survival Horror, FPS, Action Adventure, VR, RPG's and Strategy Card Games.
Outside of games, I enjoy comics, tabletop games, Magic the Gathering, hiking, sketching and softball.
Software
Unreal Engine 4 & 5
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Blueprints
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Sequencer
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Level Blockout / Grayboxing
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Environment Art
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Material Editor (Shaders)
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Landscape Tool
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Optimization
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Basic Lighting, VFX, and FX
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Unity
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2D & 3D Games
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Visual Studio (C#)
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Core Engine
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Lua
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3D Model Kitbashing
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Particle Effects
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​3D Modeling
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Maya
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ZBrush
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Substance Painter​
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Substance Designer
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Marmoset Toolbag
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Other
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Photoshop
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Articy:draft 3
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Plastic Gluon
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Github
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Perforce
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Microsoft Office Suite
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Jira
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Notion
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PureRef
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